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God of War is an action-adventure video game developed by Santa Monica Studio and published by Sony Interactive Entertainment (SIE). It was released in April 2018 for the PlayStation 4, with a Microsoft Windows version released in January 2022. The game is the eighth installment in the God of War series, the eighth chronologically, and the sequel to 2010’s God of War III.


Unlike previous games, which were loosely based on Greek mythology, this installment is loosely inspired by Norse mythology, with the majority of it set in ancient Scandinavia in the realm of Midgard. For the first time in the series, there are two protagonists: Kratos, the former Greek God of War who remains the only playable character, and his young son, Atreus. Following the death of Kratos’ second wife, Atreus’ mother, they journey to fulfill her request that her ashes be spread at the highest peak of the nine realms. Kratos keeps his troubled past a secret from Atreus, who is unaware of his divine nature. Along their journey, they come into conflict with monsters and gods of the Norse world.

Described by creative director Cory Barlog as a reimagining of the franchise, a major gameplay change is that Kratos makes prominent use of a magical battle axe instead of his signature double-chained blades. God of War also uses an over-the-shoulder free camera, with the game in one shot, as opposed to the fixed cinematic camera of the previous entries. The game also includes role-playing video game elements, and Kratos’ son Atreus provides assistance in combat. The majority of the original game’s development team worked on God of War and designed it to be accessible and grounded. A separate short text-based game, A Call from the Wilds, was released in February 2018 and follows Atreus on his first adventure.

God of War received universal acclaim for its story, world design, art direction, music, graphics, combat system, and characters, in particular the dynamic between Kratos and Atreus. Many reviewers felt it had successfully revitalized the series without losing the core identity of its predecessors. It has been cited as among the best video games ever made and was awarded Game of the Year by numerous media outlets and award shows. The game also performed well commercially, selling over 5 million units within a month of its release and over 20.4 million units sold by March 2022 (19.5 million units on PS4 by August 2021, making it the best-selling PlayStation 4 game and 971,000 units on PC by March 2022), making it the best-selling game in the series. A novelization was released in August 2018, followed by a prequel comic series published from November 2018 to February 2019. A sequel, God of War Ragnarök, is scheduled for release in November 2022 for the PlayStation 4 and PlayStation 5.

Gameplay

God of War is a third-person action-adventure video game. It features an over-the-shoulder free camera, a departure from the previous installments, which featured a fixed cinematic camera (with the exception of 2007’s two-dimensional side-scroller Betrayal). Cinematographically, the game is presented in a continuous shot, with no camera cuts or loading screens. Although the previous main installment, Ascension (2013), introduced multiplayer to the series, this installment is single-player-only. Regarding the level structure, director Cory Barlog said “it’s open, but it is not an open world.” Due to its openness, a fast travel feature is unlocked later in the game. Swimming, an ability in previous games, was cut players instead used a boat to traverse bodies of water. Unlike previous games, which allowed players to jump freely at any time, jumping can now only be done in designated areas, such as at a rock face or ledge. Throughout the game, players battle Norse mythological foes, like dark elves, wolves, and drugs, as well as Gullveig and the revenants, beings warped by seiðr magic, among many others. Valkyries appear as optional boss battles. Among the many side quests, players can free the imprisoned dragons Fáfnir, OTR, and Region—dwarves who were turned into dragons—in addition to battling one called Hræzlyr, a story-based boss battle.

The player controls the character Kratos in combo-based combat and puzzle game elements. The gameplay is vastly different from previous games, as it was completely rebuilt. A major change is that Kratos no longer uses his signature double-chained blades, the Blades of Chaos, as his default weapon. Instead, he uses a magical battle axe, called the Leviathan Axe, which is infused with ice elemental magic. The axe can be thrown at enemies and magically summoned back to his hand, similar to Thor’s hammer Mjölnir. Larger enemies have precision targets, and throwing the axe at those targets stuns the enemy. The weapon can also be thrown at environmental objects to trigger a damaging explosion. It can freeze objects and some enemies in place for puzzle solving until the axe is summoned back to Kratos’ hand. The axe has standard light and heavy attacks. Over time, it can be upgraded with runes to allow for magical runic attacks, with one slot being for a light magical attack and the other for a heavy one. This provides players with a variety of options to cater to their own play style. Another new weapon that Kratos utilizes is the Guardian Shield. When not in use, it folds up and appears like a vambrace on his left forearm. When summoned, the shield can be used offensively or defensively, similar to the Golden Fleece in previous games. Kratos also utilizes hand-to-hand combat, a feature originally introduced in Ascension. The Blades of Chaos, infused with fire elemental magic, are acquired later in the game via a plot device and perform in a similar manner as in previous installments—they are a pair of blades attached to chains that can be swung around in various maneuvers. The weapon can also be upgraded with magical runic attacks.

As in the earlier games, there is a “Rage” ability, this one called Spartan Rage. Like the previous versions, the Rage ability has a meter that gradually fills during combat. With this ability, Kratos uses powerful bare-handed attacks, as opposed to weapons, to greatly damage enemies. The game also features role-playing video game (RPG) elements. There are crafting resources for the player to find that allow them to create new or upgrade existing armor with better perks. Players also accumulate a currency called Hacksilver, a key component in crafting and purchasing new items. Experience points (XP) are used for learning new combat skills. Throughout the game world, players find chests containing random items, such as enchantments for improving armor and weapons, as well as the Hacksilver currency. There are also two special items, Iðunn’s Apples and Horns of Blood Mead, which increase the maximum length of the health and rage meters, respectively. These meters are replenished by green and red orbs dropped by downed foes and found throughout the game world. Quick-time events have changed from previous games. Enemies display two meters above their heads, one for health (the color of which indicates the enemy’s difficulty) and the other for stun. Filling the stun meter helps to defeat more difficult enemies. When the stun meter is full, a grab prompt will appear. Depending on the enemy, Kratos may rip it in half or grab them and throw them into other enemies, among other possible outcomes.

Although the game is played entirely as Kratos, there are times when the player may choose to passively control his son, Atreus. One button is dedicated to Atreus, and its use depends on the context. For example, if the player needs assistance, they can look at an enemy, press the button, and Atreus will use his Talon Bow to shoot arrows at the enemy. The arrows have little effect on an enemy’s health but do increase the stun meter. Over the course of the game, Atreus helps in combat, traversal, exploration, and puzzle-solving. When facing a large number of enemies, he distracts the weaker ones as Kratos fights the stronger ones. If too many enemies gang up on Atreus, he is briefly stunned, but he cannot be knocked out or killed. Atreus also acquires new skills, armor, and runic attacks, as well as special light and shock arrows for his Talon Bow. Atreus’ runic attacks summon different spectral animals with different abilities. For example, one summons a pack of wolves that attacks enemies, while another summons the squirrel Ratatoskr who will dig up orbs for the health and rage meters

Plot

Many years after defeating the Olympian gods, Kratos now lives with his son Atreus in the realm of Midgard. After cremating the body of his second wife, Faye, Kratos is confronted by a stranger with godly powers and strength. The two battle and Kratos seemingly kills the stranger, after which Kratos and Atreus begin their journey to honor Faye’s last wish: to scatter her ashes at the highest peak in the nine realms. Along the way, they encounter the kindly Witch of the Woods, who recognizes Kratos as a god.

Reaching the Lake of the Nine, the pair encounter the friendly World Serpent, Jörmungandr, the last remaining Giant. Continuing on their journey, they find their path blocked by impenetrable black mist; the Witch of the Woods appears and instructs them to use the Bifröst to travel to Alfheim and secure its Light to extinguish the mist. Successful, they reach Midgard’s peak and overhear a conversation between the stranger who had previously attacked them—revealed to be Baldur, son of Odin—and the imprisoned Mímir. After they leave, Kratos and Atreus confront Mímir, who reveals that the highest peak is in Jötunheim, but the Giants have blocked travel there to keep out Odin and Thor. Knowing of another passage, Mímir instructs Kratos to behead him and have his head revived by the Witch of the Woods, whom upon resurrection, he reveals to be the goddess Freya. Kratos’ longstanding hatred of gods causes him to immediately distrust her, but both Freya and Mímir warn him that he must tell Atreus about his true nature.

In search of components to open Jötunheim’s portal, Kratos, Atreus, and Mímir are attacked by Baldur’s nephews, Magni and Modi. After Kratos kills Magni, Modi flees but later ambushes the trio. Kratos fends him off, but Atreus collapses, overcome by illness, due to the contradiction of a god believing himself to be mortal. Freya offers to help Atreus and instructs Kratos to retrieve the heart of a specific troll in Helheim; however, his frost-based Leviathan Axe is useless in the icy realm. Kratos returns home to unearth his old weapons, the fiery Blades of Chaos and is haunted by Athena’s spirit. After retrieving the heart, he has a haunting vision of Zeus, and Mímir pieces together Kratos’ bloody past. Freya revives Atreus and Kratos tells him that they are gods. Atreus becomes increasingly arrogant and, against Kratos’ orders, murders a weakened Modi, who was beaten by his father Thor for not avenging Magni. At Midgard’s peak, Kratos and Atreus are ambushed by Baldur, resulting in Jötunheim’s portal being destroyed and the group falling into Helheim.

Atreus makes amends with Kratos, and they learn of Freya and Baldur’s familial relationship as well as the immortality spell that she cast on him, leaving him unable to physically feel anything at all. Returning to Midgard, Mímir realizes there is another way to reach Jötunheim, but he needs his missing eye. After obtaining it from Jörmungandr’s belly–who had inadvertently eaten it along with a statue of Thor—they are attacked by Baldur once more, but Freya intervenes to protect her son. During the fight, Baldur is pierced by Atreus’s mistletoe arrow, breaking Freya’s spell. After Baldur is finally defeated and given an opportunity to retreat, he attempts to strangle Freya and Kratos is forced to kill him. A grieving Freya swears vengeance on Kratos, leaving Atreus confused since they just saved her life. Kratos finally tells Atreus about his own past and how he killed his own father, the god Zeus. Atreus laments this cycle of violence, and Kratos tells him that they should learn from their experiences and not repeat the mistakes of their predecessors. A silent Freya leaves with Baldur’s corpse, and Mímir hopefully suggests that she will eventually move on and realize that Kratos did the right thing.

In Jötunheim, they find a temple with a mural depicting their adventures, showing that the Giants, renowned for their gift of prophecy, had foretold the entire journey. Furthermore, they discover that Faye was a Giant who had decided to stay behind in Midgard, meaning that Atreus is half Giant, one-quarter god, and one-quarter mortal. Their fight with Baldur is shown, revealing that he was after Faye the whole time under orders from Odin, unaware that she was dead, and that Atreus was referred to as Loki by his mother and the Giants. Kratos sees a covered mural depicting what appears to be Atreus cradling a dying Kratos, but chooses to ignore it. Kratos and Atreus fulfill their promise and spread her ashes at the peak, overlooking a valley of Giant corpses. Afterward, Kratos reveals to Atreus that his given name was that of a compassionate Spartan comrade. Returning to Midgard, Mímir warns them that Freya came to see him in hopes of locating her Valkyrie wings and regaining her warrior spirit to avenge Baldur’s death. He also warns them that Baldur dying has caused the three-year-long Fimbulwinter to begin earlier than predicted, meaning Ragnarök is soon to follow.

Eventually, Kratos, Atreus, and Mímir return home and slumber. Atreus has a vision that Thor will arrive at the end of Fimbulwinter to confront them.

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God of War PC Minimum System Requirements

  • CPU: Intel i5-2500k (4 core 3.3 GHz) or AMD Ryzen 3 1200 (4 core 3.1 GHz)
  • Memory: 8GB RAM
  • GPU: Nvidia GTX 960 or AMD R9 290X
  • VRAM: 4GB
  • Storage: 70GB HDD or SSD storage

 

God of War PC Recommended System Requirements

  • CPU: Intel i5-6600k (4 core 3.5 GHz) or AMD Ryzen 5 2400 G (4 core 3.6 GHz)
  • Memory: 8GB RAM
  • GPU: Nvidia GTX 1060 (6GB) or AMD RX 570 (4GB)
  • Storage: 70GB SSD storage

 

God of War PC Maximum System Requirements

  • CPU: Intel Core i9 9900K (8 core 3.6Ghz) or AMD Ryzen 9 3950X (16 core 3.5Ghz)
  • Memory: 16GB RAM
  • GPU: Nvidia GTX 3080 (10GB) or AMD RX 6800XT (16GB)
  • Storage: 70GB SSD storage

 

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Game Size: 38.4 GB

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How to Install?

  • Extract the file using Winrar. (Download Winrar)
  • Open “God of War” folder, double click on “Setup” and install it.
  • After installation complete, go to the folder where you extract the game.
  • Open “FLT” folder, copy all files and paste it where you install the game.
  • Then double click on “GoW” icon to play the game. Done!

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